![]() Drones can be acquired as tradable wares from factories & will be stored in the buyer's cargo, not equipped being able to find a good drone deal from a URV manufacturer can save quite a bit of credits using this method, especially if multiple discounts are applied.NOTE: When dealing with cargo ship transfers, care must be taken not to accidentally transfer drones as wares (ie to the recipient's cargo bay) rather than equipping them for use and also that drones are not unintentionally transferred from equipped (on the transferring ship) instead of from its cargo. L and XL ships can be ordered to "transfer drones as drones" from one ship to another this is done by the 'Transfer Wares' order and requires both ships to have operational drone bays.As ship dealers are end consumers it is likely going to cost more than other ways to obtain drones. This is done using the 'Modify Ships' option in the 'Equip Drones' section. An L or XL ship dealer can be ordered to retrofit drones to existing ships of the appropriate type.When ordering a ship the player can specify a number of drones to come with it.Drones for other ships Drones for L and XL ships (plus M Miners) are obtained from stations. While these two ships are unlikely to survive heavy combat they do provide the potential for many waves of drone reinforcement, whereas the Skunk has none after the first eight are gone. While the Skunk is capable of carry up to eight fighting URVs, the player is MUCH better served bringing along a Light Sul or even a Rahanas if they wish for sustained drone support. All drones can be individually launched through the Ability Menu, and launched URVs will automatically dock after a period of inactivity. The command at 3 o'clock, Recall Drones, instructs deployed Fighting URVs to dock. At 9 o'clock is the Smart Defence command, which launches all available Fighting URVs, which adopt defensive rules of engagement (see below). The red ones at the 9 o'clock and 3 o'clock positions appear when the mouse hovers over those areas. The prominent 8 blue ones correspond to equipped drones. The Ability Menu contains 10 buttons and respective hotkeys. The Construction URV was removed from all Drone Dealers in the past and cannot be equipped by the Skunk.Further savings can be made with a good personal discount from the vendor by smalltalking them. Other drone dealers, even on the same platform, may have different selections of drones and different prices so it can pay to shop around. Drone Dealers provide a selection of player drones to buy/sell.All drones in the Skunk can be accessed through the Ability Menu ("T"). drones must be bought from drone dealer NPCs: they cannot be bought from Shipyard Ship Dealers. There is a maximum drone control range of 20 km outside which drones self-destruct. The Skunk may equip a maximum of 8 drones, which can be of most of drone types. Civilian class (only available for non-player ships). ![]() Support class (only available for the Player Ship).Fighting class (able to be equipped by capital ships and the Player Ship).Unmanned Ranging Vehicle (URV autonomous drones).Offer a range of fighting and support capabilities.Remotely Operated Vehicle (ROV remotely-piloted by the player).Drones are robotic craft that are only used when supporting their owning ships or stations.
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